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So here it is

Not much to show beyond the cover too my in-progress Role Playing Game Setting Capacity.




Here is the intro blurb from the book as well


Filled to Capacity


Intro, Story, Background, Setting Information


“I have an almost endless CAPACITY for violence.” Tack Benson Rogue Capacitor



Half a generation ago the world went to hell without the use of a single hand basket. Where the city known as EON sits, they came. Down from the various places they all call home, that we call way too far away, they came and landed and it all got screwed up right then and there. In that very instant of touch down, the whole world metaphorically shifted on its axis and it all would never be the same since.

From random Junkhead attacks to acts of courage forced on the weak and lame, the world turns how it will, the sun seems to rise in the east and still sets in the west, north is north and south is south, but little else remains of most peoples memories.

The skinflints, the ticks, the superspots, doggeds, tags, and the other alien beings all started showing up, the skinflints being the first. Once they arrived the energy of all the intricacies of the universe came crashing down onto an unsuspecting Planet Earth.


Many did not survive that first deluge. More did not survive the next few minutes either. Once the carnage ceased, the survivors got together and had some long in-depth conversations and decided to open negotiations with the aliens and find out what the hell had just happened.



Are you all ready to live up to your Capacity?

There are some differences from this d20 OGL setting to others.

For what are called Concept Classes, the player can chose too take either a Talent, A Feat, and even perhaps a Special Ability on each level in that Concept Class. So a Bruiser (hth Combat Monster ala MMA) can take all Feats and just be the best they can be, while another person can take all Talents and have that all around improvement and flexibility to go most anywhere.

Flexibility is one of the main drives in this setting. To show this classes, Core (Basic in other games) and Concept Classes do not have Class Skills. Instead at Character creation 10 skills are chosen to be that one characters Class Skills. Some of the classes will offer a bonus Class Skill or two to represent core knowledge that must be known to be successful in that class. One such is Utilize Solutions for the Sprite Concept Class. Solutions are effectively magic, allowing the Sprite to affect and interact with the setting world in ways that are magical (Yes the core magic system is here, you can port in your favorite spells, it is just they will be handled differently)


So there you have a few of the changes coming with Capacity...




 

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